A Random Graph Growth Model

Abstract

A growing random graph is constructed by successively sampling without replacement an element from the pool of virtual vertices and edges. At start of the process the pool contains N virtual vertices and no edges. Each time a vertex is sampled and occupied, the edges linking the vertex to previously occupied vertices are added to the pool of virtual elements. We focus on the edge-counting at times when the graph has n≤ N occupied vertices. Two different Poisson limits are identified for n N1/3 and N-n 1. For the bulk of the process, when n N, the scaled number of edges is shown to fluctuate about a deterministic curve, with fluctuations being of the order of N3/2 and approximable by a Gaussian bridge.

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