Optimal Role Assignment for Multiplayer Reach-Avoid Differential Games in 3D Space

Abstract

In this article an n-pursuer versus m-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated in a differential game framework. This article provides an optimal solution for the particular case of n=m=1 and extends it to a more general scenario of n≥ m via an optimal role assignment algorithm based on a linear program. Consequently, the pursuer and the evader winning regions, and the Value of the game are analytically characterized providing optimal strategies of the players in state feedback form.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…