On the Nash Equilibria of a Simple Discounted Duel
Abstract
We formulate and study a two-player static duel game as a nonzero-sum discounted stochastic game. Players P1,P2 are standing in place and, in each turn, one or both may shoot at the other player. If Pn shoots at Pm (m≠ n), either he hits and kills him (with probability pn) or he misses him and Pm is unaffected (with probability 1-pn). The process continues until at least one player dies; if nobody ever dies, the game lasts an infinite number of turns. Each player receives unit payoff for each turn in which he remains alive; no payoff is assigned to killing the opponent. We show that the the always-shooting strategy is a NE but, in addition, the game also possesses cooperative (i.e., non-shooting) Nash equilibria in both stationary and nonstationary strategies. A certain similarity to the repeated Prisoner's Dilemma is also noted and discussed.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.