Improving Algorithms for Fantasy Basketball
Abstract
Fantasy basketball has a rich underlying mathematical structure which makes optimal drafting strategy unclear. A central issue for category leagues is how to aggregate a player's statistics from all categories into a single number representing general value. It is shown that under a simplified model of fantasy basketball, a novel metric dubbed the "G-score" is appropriate for this purpose. The traditional metric used by analysts, "Z-score", is a special case of the G-score under the condition that future player performances are known exactly. The distinction between Z-score and G-score is particularly meaningful for head-to-head formats, because there is a large degree of uncertainty in player performance from one week to another. Simulated fantasy basketball seasons with head-to-head scoring provide evidence that G-scores do in fact outperform Z-scores in that context.
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