The APX-hardness of the Traveling Tournament Problem

Abstract

The Traveling Tournament Problem (TTP-k) is a well-known benchmark problem in sports scheduling, which asks us to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue, no pair of teams plays each other on two consecutive days, each team plays at most k consecutive home games or away games, and the total traveling distance of all the n teams is minimized. TTP-k allows a polynomial-time approximation scheme when k=2 and becomes APX-hard when k≥ n-1. In this paper, we reduce the gap by showing that TTP-k is APX-hard for any fixed k≥3.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…