Modeling Quasar Proximity Zones in a Realistic Cosmological Environment with a Self-consistent Light Curve
Abstract
We study quasar proximity zones in a simulation that includes a self-consistent quasar formation model and realistic IGM environments. The quasar host halo is 1013\ M at z=6, more massive than typical halos studied in previous work. Between 6<z<7.5, the quasar luminosity varies rapidly, with a mean magnitude of MUV,mean=-24.8 and the fluctuation reaching up to two orders of magnitude. Using this light curve to post-process the dense environment around the quasar, we find that the proximity zone size (Rp) ranges between 0.5-5 pMpc. We show that the light curve variability causes a similar degree of scatter in Rp as does the density fluctuation, both of which result in a standard deviation of 0.3 pMpc). The Rp traces the light curve fluctuations closely but with a time delay of 104\ yr, breaking the correspondence between the Rp and the contemporaneous MUV. This also indicates that we can only infer quasar activity within the past 104 years instead of the integrated lifetime from Rp in the later part of cosmic reionization. Compared with the variable light curve, a constant light curve underestimates the Rp by 13% at the dim end (MUV -23.5), and overestimates the Rp by 30% at the bright end (MUV -26). By calculating the Rp generated by a number of quasars, we show that variable light curves predict a wider Rp distribution than lightbulb models, and readily explain the extremely small Rp values that have been observed.
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