Layer Codes
Abstract
The surface code is a two-dimensional topological code with code parameters that scale optimally with the number of physical qubits, under the constraint of two-dimensional locality. In three spatial dimensions an analogous simple yet optimal code was not previously known. Here, we introduce a construction that takes as input a stabilizer code and produces as output a three-dimensional topological code with related code parameters. The output codes have the special structure of being topological defect networks formed by layers of surface code joined along one-dimensional junctions, with a maximum stabilizer check weight of six. When the input is a family of good low-density parity-check codes, the output is a three-dimensional topological code with optimal scaling code parameters and a polynomial energy barrier.
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