The Computational Complexity of Finding Stationary Points in Non-Convex Optimization
Abstract
Finding approximate stationary points, i.e., points where the gradient is approximately zero, of non-convex but smooth objective functions f over unrestricted d-dimensional domains is one of the most fundamental problems in classical non-convex optimization. Nevertheless, the computational and query complexity of this problem are still not well understood when the dimension d of the problem is independent of the approximation error. In this paper, we show the following computational and query complexity results: 1. The problem of finding approximate stationary points over unrestricted domains is PLS-complete. 2. For d = 2, we provide a zero-order algorithm for finding -approximate stationary points that requires at most O(1/) value queries to the objective function. 3. We show that any algorithm needs at least (1/) queries to the objective function and/or its gradient to find -approximate stationary points when d=2. Combined with the above, this characterizes the query complexity of this problem to be (1/). 4. For d = 2, we provide a zero-order algorithm for finding -KKT points in constrained optimization problems that requires at most O(1/) value queries to the objective function. This closes the gap between the works of Bubeck and Mikulincer [2020] and Vavasis [1993] and characterizes the query complexity of this problem to be (1/). 5. Combining our results with the recent result of Fearnley et al. [2022], we show that finding approximate KKT points in constrained optimization is reducible to finding approximate stationary points in unconstrained optimization but the converse is impossible.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.