Is the public goods game a chaotic system?

Abstract

This work deals with the time evolution of the Hamming distance density for the public goods game. We consider distinct possibilities for this game, which are exactly described by a function called q-exponential, that represents a deformation of the usual exponential function parametrized by q, suggesting that the system belongs to the class of weakly-chaotic systems when q < 1. These possibilities are related to the amount of players allowed in each game.

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