Deterministic 3SUM-Hardness

Abstract

As one of the three main pillars of fine-grained complexity theory, the 3SUM problem explains the hardness of many diverse polynomial-time problems via fine-grained reductions. Many of these reductions are either directly based on or heavily inspired by Patrascu's framework involving additive hashing and are thus randomized. Some selected reductions were derandomized in previous work [Chan, He; SOSA'20], but the current techniques are limited and a major fraction of the reductions remains randomized. In this work we gather a toolkit aimed to derandomize reductions based on additive hashing. Using this toolkit, we manage to derandomize almost all known 3SUM-hardness reductions. As technical highlights we derandomize the hardness reductions to (offline) Set Disjointness, (offline) Set Intersection and Triangle Listing -- these questions were explicitly left open in previous work [Kopelowitz, Pettie, Porat; SODA'16]. The few exceptions to our work fall into a special category of recent reductions based on structure-versus-randomness dichotomies. We expect that our toolkit can be readily applied to derandomize future reductions as well. As a conceptual innovation, our work thereby promotes the theory of deterministic 3SUM-hardness. As our second contribution, we prove that there is a deterministic universe reduction for 3SUM. Specifically, using additive hashing it is a standard trick to assume that the numbers in 3SUM have size at most n3. We prove that this assumption is similarly valid for deterministic algorithms.

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