A Trichotomy for Transductive Online Learning
Abstract
We present new upper and lower bounds on the number of learner mistakes in the `transductive' online learning setting of Ben-David, Kushilevitz and Mansour (1997). This setting is similar to standard online learning, except that the adversary fixes a sequence of instances x1,…,xn to be labeled at the start of the game, and this sequence is known to the learner. Qualitatively, we prove a trichotomy, stating that the minimal number of mistakes made by the learner as n grows can take only one of precisely three possible values: n, ( (n)), or (1). Furthermore, this behavior is determined by a combination of the VC dimension and the Littlestone dimension. Quantitatively, we show a variety of bounds relating the number of mistakes to well-known combinatorial dimensions. In particular, we improve the known lower bound on the constant in the (1) case from ((d)) to ((d)) where d is the Littlestone dimension. Finally, we extend our results to cover multiclass classification and the agnostic setting.
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