Experimental Study of the Game Exact Nim(5, 2)

Abstract

We compare to different extensions of the ancient game of nim: Moore's nim(n, ≤ k) and exact nim(n, = k). Given integers n and k such that 0 < k ≤ n, we consider n piles of stones. Two players alternate turns. By one move it is allowed to choose and reduce any (i) at most k or (ii) exactly k piles of stones in games nim(n, ≤ k) and nim(n, = k), respectively. The player who has to move but cannot is the loser. Both games coincide with nim when k=1. Game nim(n, ≤ k) was introduced by Moore (1910) who characterized its Sprague-Grundy (SG) values 0 (that is, P-positions) and 1. The first open case is SG values 2 for nim(4, ≤ 2). Game nim(n, = k), was introduced in 2018. An explicit formula for its SG function was computed for 2k ≥ n. In contrast, case 2k < n seems difficult: even the P-positions are not known already for nim(5,=2). Yet, it seems that the P-position of games nim(n+1,=2) and nim(n+1,≤ 2) are closely related. (Note that P-positions of the latter are known.) Here we provide some theoretical and computational evidence of such a relation for n=5.

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