Streaming Algorithms for Connectivity Augmentation

Abstract

We study the k-connectivity augmentation problem (k-CAP) in the single-pass streaming model. Given a (k-1)-edge connected graph G=(V,E) that is stored in memory, and a stream of weighted edges L with weights in \0,1,…,W\, the goal is to choose a minimum weight subset L'⊂eq L such that G'=(V,E L') is k-edge connected. We give a (2+ε)-approximation algorithm for this problem which requires to store O(ε-1 n n) words. Moreover, we show our result is tight: Any algorithm with better than 2-approximation for the problem requires (n2) bits of space even when k=2. This establishes a gap between the optimal approximation factor one can obtain in the streaming vs the offline setting for k-CAP. We further consider a natural generalization to the fully streaming model where both E and L arrive in the stream in an arbitrary order. We show that this problem has a space lower bound that matches the best possible size of a spanner of the same approximation ratio. Following this, we give improved results for spanners on weighted graphs: We show a streaming algorithm that finds a (2t-1+ε)-approximate weighted spanner of size at most O(ε-1 n1+1/t n) for integer t, whereas the best prior streaming algorithm for spanner on weighted graphs had size depending on W. Using our spanner result, we provide an optimal O(t)-approximation for k-CAP in the fully streaming model with O(nk + n1+1/t) words of space. Finally we apply our results to network design problems such as Steiner tree augmentation problem (STAP), k-edge connected spanning subgraph (k-ECSS), and the general Survivable Network Design problem (SNDP). In particular, we show a single-pass O(t k)-approximation for SNDP using O(kn1+1/t) words of space, where k is the maximum connectivity requirement.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…