Core Stability in Additively Separable Hedonic Games of Low Treewidth

Abstract

Additively Separable Hedonic Game (ASHG) are coalition-formation games where we are given a graph whose vertices represent n selfish agents and the weight of each edge uv denotes how much agent u gains (or loses) when she is placed in the same coalition as agent v. We revisit the computational complexity of the well-known notion of core stability of ASHGs, where the goal is to construct a partition of the agents into coalitions such that no group of agents would prefer to diverge from the given partition and form a new (blocking) coalition. Since both finding a core stable partition and verifying that a given partition is core stable are intractable problems (2p-complete and coNP-complete respectively) we study their complexity from the point of view of structural parameterized complexity, using standard graph-theoretic parameters, such as treewidth.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…