Efficient Solution of Point-Line Absolute Pose

Abstract

We revisit certain problems of pose estimation based on 3D--2D correspondences between features which may be points or lines. Specifically, we address the two previously-studied minimal problems of estimating camera extrinsics from p ∈ \ 1, 2 \ point--point correspondences and l=3-p line--line correspondences. To the best of our knowledge, all of the previously-known practical solutions to these problems required computing the roots of degree 4 (univariate) polynomials when p=2, or degree 8 polynomials when p=1. We describe and implement two elementary solutions which reduce the degrees of the needed polynomials from 4 to 2 and from 8 to 4, respectively. We show experimentally that the resulting solvers are numerically stable and fast: when compared to the previous state-of-the art, we may obtain nearly an order of magnitude speedup. The code is available at https://github.com/petrhruby97/efficient\absolute

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…