Projection by Convolution: Optimal Sample Complexity for Reinforcement Learning in Continuous-Space MDPs
Abstract
We consider the problem of learning an -optimal policy in a general class of continuous-space Markov decision processes (MDPs) having smooth Bellman operators. Given access to a generative model, we achieve rate-optimal sample complexity by performing a simple, perturbed version of least-squares value iteration with orthogonal trigonometric polynomials as features. Key to our solution is a novel projection technique based on ideas from harmonic analysis. Our~O(ε-2-d/(+1)) sample complexity, where d is the dimension of the state-action space and the order of smoothness, recovers the state-of-the-art result of discretization approaches for the special case of Lipschitz MDPs (=0). At the same time, for ∞, it recovers and greatly generalizes the O(ε-2) rate of low-rank MDPs, which are more amenable to regression approaches. In this sense, our result bridges the gap between two popular but conflicting perspectives on continuous-space MDPs.
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