Generalized percolation games on the 2-dimensional square lattice, and ergodicity of associated probabilistic cellular automata

Abstract

Each vertex of the infinite 2-dimensional square lattice graph is assigned, independently, a label that reads trap with probability p, target with probability q, and open with probability (1-p-q), and each edge is assigned, independently, a label that reads trap with probability r and open with probability (1-r). A percolation game is played on this random board, wherein two players take turns to make moves, where a move involves relocating the token from where it is currently located, say (x,y) ∈ Z2, to one of (x+1,y) and (x,y+1). A player wins if she is able to move the token to a vertex labeled a target, or force her opponent to either move the token to a vertex labeled a trap or along an edge labeled a trap. We seek to find a regime, in terms of p, q and r, in which the probability of this game resulting in a draw equals 0. We consider special cases of this game, such as when each edge is assigned, independently, a label that reads trap with probability r, target with probability s, and open with probability (1-r-s), but the vertices are left unlabeled. Various regimes of values of r and s are explored in which the probability of draw is guaranteed to be 0. We show that the probability of draw in each such game equals 0 if and only if a certain probabilistic cellular automaton (PCA) is ergodic, following which we implement the technique of weight functions to investigate the regimes in which said PCA is ergodic.

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