SA-GS: Semantic-Aware Gaussian Splatting for Large Scene Reconstruction with Geometry Constrain
Abstract
With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the semantic space. In this paper, we propose a novel method, named SA-GS, for fine-grained 3D geometry reconstruction using semantic-aware 3D Gaussian Splats. Specifically, we leverage prior information stored in large vision models such as SAM and DINO to generate semantic masks. We then introduce a geometric complexity measurement function to serve as soft regularization, guiding the shape of each Gaussian Splat within specific semantic areas. Additionally, we present a method that estimates the expected number of Gaussian Splats in different semantic areas, effectively providing a lower bound for Gaussian Splats in these areas. Subsequently, we extract the point cloud using a novel probability density-based extraction method, transforming Gaussian Splats into a point cloud crucial for downstream tasks. Our method also offers the potential for detailed semantic inquiries while maintaining high image-based reconstruction results. We provide extensive experiments on publicly available large-scale scene reconstruction datasets with highly accurate point clouds as ground truth and our novel dataset. Our results demonstrate the superiority of our method over current state-of-the-art Gaussian Splats reconstruction methods by a significant margin in terms of geometric-based measurement metrics. Code and additional results will soon be available on our project page.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.