Multilevel Interior Penalty Methods on GPUs
Abstract
We present a matrix-free multigrid method for high-order discontinuous Galerkin (DG) finite element methods with GPU acceleration. A performance analysis is conducted, comparing various data and compute layouts. Smoother implementations are optimized through localization and fast diagonalization techniques. Leveraging conflict-free access patterns in shared memory, arithmetic throughput of up to 39% of the peak performance on Nvidia A100 GPUs are achieved. Experimental results affirm the effectiveness of mixed-precision approaches and MPI parallelization in accelerating algorithms. Furthermore, an assessment of solver efficiency and robustness is provided across both two and three dimensions, with applications to Poisson problems.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.