Can Large Language Models Understand Spatial Audio?

Abstract

This paper explores enabling large language models (LLMs) to understand spatial information from multichannel audio, a skill currently lacking in auditory LLMs. By leveraging LLMs' advanced cognitive and inferential abilities, the aim is to enhance understanding of 3D environments via audio. We study 3 spatial audio tasks: sound source localization (SSL), far-field speech recognition (FSR), and localisation-informed speech extraction (LSE), achieving notable progress in each task. For SSL, our approach achieves an MAE of 2.70 on the Spatial LibriSpeech dataset, substantially surpassing the prior benchmark of about 6.60. Moreover, our model can employ spatial cues to improve FSR accuracy and execute LSE by selectively attending to sounds originating from a specified direction via text prompts, even amidst overlapping speech. These findings highlight the potential of adapting LLMs to grasp physical audio concepts, paving the way for LLM-based agents in 3D environments.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…