Maker-Breaker resolving game played on corona products of graphs

Abstract

The Maker-Breaker resolving game is a game played on a graph G by Resolver and Spoiler. The players taking turns alternately in which each player selects a not yet played vertex of G. The goal of Resolver is to select all the vertices in a resolving set of G, while that of Spoiler is to prevent this from happening. The outcome o(G) of the game played is one of R, S, and N, where o(G)=R (resp.\ o(G)=S), if Resolver (resp.\ Spoiler) has a winning strategy no matter who starts the game, and o(G)=N, if the first player has a winning strategy. In this paper, the game is investigated on corona products G H of graphs G and H. It is proved that if o(H)∈\N, S\, then o(G H) = S. No such result is possible under the assumption o(H) = R. It is proved that o(G Pk) = S if k=5, otherwise o(G Pk) = R, and that o(G Ck) = S if k=3, otherwise o(G Ck) = R. Several results are also given on corona products in which the second factor is of diameter at most 2.

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