Palabos Turret: A Particle-Resolved Numerical Framework for Settling Dynamics of Arbitrary-Shaped Particles

Abstract

Particles transported in fluids are everywhere, occurring for example in indoor air, the atmosphere, the oceans, and engineering applications. In this study, a novel three-dimensional numerical framework -- the Palabos Turret is presented, which allows fully resolved simulations of the settling dynamics of heavy particles with arbitrary shapes over a wide range of particle Reynolds numbers. The numerical solver is based on the lattice Boltzmann method utilizing immersed-boundary approach and a recursive-regularized collision model to fully resolve the particle-fluid interactions. A predictor-corrector scheme is applied for the robust time integration of the six-degrees-of-freedom (6DOF) rigid-body motion. Finally, the multi-scale nature arising from the long free-fall distances of a particle is addressed through a dynamic memory allocation scheme allowing for a virtually infinite falling distance. This solver allows for the simulation of particles of any arbitrary shape. The proposed framework is validated using the analytical and experimental data of freely-falling spheres, ellipsoids, and an irregular particle in a wide range of Reynolds numbers between 5×10-1 and 4×104. For different Reynolds numbers and particle shapes considered, the Palabos Turret shows excellent agreement compared to theoretical and experimental values with a median relative deviation of 1.5\% and a maximum deviation of 5\%. The Palabos Turret enables an in-depth analysis of the translational and rotational dynamics of particles with complex geometries.

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