Parks: A Doubly Infinite Family of NP-Complete Puzzles and Generalizations of A002464
Abstract
The Parks Puzzle is a paper-and-pencil puzzle game that is classically played on a square grid with different colored regions (the parks). The player needs to place a certain number of "trees" in each row, column, and park such that none are adjacent, even diagonally. We define a doubly-infinite family of such puzzles, the (c, r)-tree Parks puzzles, where there need be c trees per column and r per row. We then prove that for each c and r the set of (c, r)-tree puzzles is NP-complete. For each c and r, there is a sequence of possible board sizes m × n, and the number of possible puzzle solutions for these board sizes is a doubly-infinite generalization of OEIS sequence A002464, which itself describes the case c = r = 1. This connects the Parks puzzle to chess-based puzzle problems, as the sequence describes the number of ways to place non-attacking kings on a chessboard so that there is exactly one in each column and row (i.e. to place non-attacking dragon kings in shogi). These findings add yet another puzzle to the set of chess puzzles and expands the list of known NP-complete problems described.
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