Overlay Network Construction: Improved Overall and Node-Wise Message Complexity

Abstract

We consider the problem of constructing distributed overlay networks, where nodes in a reconfigurable system can create or sever connections with nodes whose identifiers they know. Initially, each node knows only its own and its neighbors' identifiers, forming a local channel, while the evolving structure is termed the global channel. The goal is to reconfigure any connected graph into a desired topology, such as a bounded-degree expander graph or a well-formed tree (WFT) with a constant maximum degree and logarithmic diameter, minimizing the total number of rounds and message complexity. This problem mirrors real-world peer-to-peer network construction, where creating robust and efficient systems is desired. We study the overlay reconstruction problem in a network of n nodes in two models: GOSSIP-reply and HYBRID. In the GOSSIP-reply model, each node can send a message and receive a corresponding reply message in one round. In the HYBRID model, a node can send O(1) messages to each neighbor in the local channel and a total of O( n) messages in the global channel. In both models, we propose protocols for WFT construction with O(n n) message complexities using messages of O( n) bits. In the GOSSIP-reply model, our protocol takes O( n) rounds while in the HYBRID model, our protocol takes O(2 n) rounds. Both protocols use O(n 2 n) bits of communication.

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