The Graph Coloring Game on 4× n-Grids

Abstract

The graph coloring game is a famous two-player game (re)introduced by Bodlaender in 1991. Given a graph G and k ∈ N, Alice and Bob alternately (starting with Alice) color an uncolored vertex with some color in \1,·s,k\ such that no two adjacent vertices receive a same color. If eventually all vertices are colored, then Alice wins and Bob wins otherwise. The game chromatic number g(G) is the smallest integer k such that Alice has a winning strategy with k colors in G. It has been recently (2020) shown that, given a graph G and k∈ N, deciding whether g(G)≤ k is PSPACE-complete. Surprisingly, this parameter is not well understood even in ``simple" graph classes. Let Pn denote the path with n≥ 1 vertices. For instance, in the case of Cartesian grids, it is easy to show that g(Pm × Pn) ≤ 5 since g(G)≤ +1 for any graph G with maximum degree . However, the exact value is only known for small values of m, namely g(P1× Pn)=3, g(P2× Pn)=4 and g(P3× Pn) =4 for n≥ 4 [Raspaud, Wu, 2009]. Here, we prove that, for every n≥ 18, g(P4× Pn) =4.

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