Takeaways from Applying LLM Capabilities to Multiple Conversational Avatars in a VR Pilot Study

Abstract

We present a virtual reality (VR) environment featuring conversational avatars powered by a locally-deployed LLM, integrated with automatic speech recognition (ASR), text-to-speech (TTS), and lip-syncing. Through a pilot study, we explored the effects of three types of avatar status indicators during response generation. Our findings reveal design considerations for improving responsiveness and realism in LLM-driven conversational systems. We also detail two system architectures: one using an LLM-based state machine to control avatar behavior and another integrating retrieval-augmented generation (RAG) for context-grounded responses. Together, these contributions offer practical insights to guide future work in developing task-oriented conversational AI in VR environments.

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