SIGGRAPH: G: Improved Projective Dynamics Global Using Snapshots-based Reduced Bases
Abstract
We propose a snapshots-based method to compute reduction subspaces for physics-based simulations. Our method is applicable to any mesh with some artistic prior knowledge of the solution and only requires a record of existing solutions during, for instance, the range-of-motion test that is required before approving a mesh character for an application. Our subspaces span a wider range of motion, especially large deformations, and rotations by default. Compared to the state-of-the-art, we achieve improved numerical stability, computational efficiency, and more realistic simulations with a smaller sub-space.
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