On the Complexity of Minimising the Moving Distance for Dispersing Objects
Abstract
We study Geometric Graph Edit Distance (GGED), a graph-editing model to compute the minimum edit distance of intersection graphs that uses moving objects as an edit operation. We first show an O(n n)-time algorithm that minimises the total moving distance to disperse unit intervals. This algorithm is applied to render a given unit interval graph (i) edgeless, (ii) acyclic and (iii) k-clique-free. We next show that GGED becomes strongly NP-hard when rendering a weighted interval graph (i) edgeless, (ii) acyclic and (iii) k-clique-free. Lastly, we prove that minimising the maximum moving distance for rendering a unit disk graph edgeless is strongly NP-hard over the L1 and L2 distances.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.