DIAMONDs: A Dataset for Dynamic Information And Mental modeling Of Numeric Discussions

Abstract

Understanding multiparty conversations demands robust Theory of Mind (ToM) capabilities, including the ability to track dynamic information, manage knowledge asymmetries, and distinguish relevant information across extended exchanges. To advance ToM evaluation in such settings, we present a carefully designed scalable methodology for generating high-quality benchmark conversation-question pairs with these characteristics. Using this methodology, we create DIAMONDs, a new conversational QA dataset covering common business, financial or other group interactions. In these goal-oriented conversations, participants often have to track certain numerical quantities (say expected profit) of interest that can be derived from other variable quantities (like marketing expenses, expected sales, salary, etc.), whose values also change over the course of the conversation. DIAMONDs questions pose simple numerical reasoning problems over such quantities of interest (e.g., funds required for charity events, expected company profit next quarter, etc.) in the context of the information exchanged in conversations. This allows for precisely evaluating ToM capabilities for carefully tracking and reasoning over participants' knowledge states. Our evaluation of state-of-the-art language models reveals significant challenges in handling participant-centric reasoning, specifically in situations where participants have false beliefs. Models also struggle with conversations containing distractors and show limited ability to identify scenarios with insufficient information. These findings highlight current models' ToM limitations in handling real-world multi-party conversations.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…