CPU-Based Layout Design for Picker-to-Parts Pallet Warehouses

Abstract

Picker-to-parts pallet warehouses often face inefficiencies due to conventional layouts causing excessive travel distances and high labor requirements. This study introduces a novel layout design inspired by CPU architecture, partitioning warehouse space into specialized zones, namely Performance (P), Efficiency (E), and Shared (S). Discrete-event simulation is used to evaluate this design against traditional rectangular (random and ABC storage) and Flying-V layouts. Results demonstrate significant improvements in throughput time and reduced labor requirements, highlighting the potential for CPU-based layouts in optimizing warehouse operations.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…