Edge Nearest Neighbor in Sampling-Based Motion Planning

Abstract

Neighborhood finders and nearest neighbor queries are fundamental parts of sampling based motion planning algorithms. Using different distance metrics or otherwise changing the definition of a neighborhood produces different algorithms with unique empiric and theoretical properties. In l-pa-06 LaValle suggests a neighborhood finder for the Rapidly-exploring Random Tree RRT algorithm l-rrtnt-98 which finds the nearest neighbor of the sampled point on the swath of the tree, that is on the set of all of the points on the tree edges, using a hierarchical data structure. In this paper we implement such a neighborhood finder and show, theoretically and experimentally, that this results in more efficient algorithms, and suggest a variant of the Rapidly-exploring Random Graph RRG algorithm f-isaom-10 that better exploits the exploration properties of the newly described subroutine for finding narrow passages.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…