When Good Sounds Go Adversarial: Jailbreaking Audio-Language Models with Benign Inputs
Abstract
As large language models (LLMs) become increasingly integrated into daily life, audio has emerged as a key interface for human-AI interaction. However, this convenience also introduces new vulnerabilities, making audio a potential attack surface for adversaries. Our research introduces WhisperInject, a two-stage adversarial audio attack framework that manipulates state-of-the-art audio language models to generate harmful content. Our method embeds harmful payloads as subtle perturbations into audio inputs that remain intelligible to human listeners. The first stage uses a novel reward-based white-box optimization method, Reinforcement Learning with Projected Gradient Descent (RL-PGD), to jailbreak the target model and elicit harmful native responses. This native harmful response then serves as the target for Stage 2, Payload Injection, where we use gradient-based optimization to embed subtle perturbations into benign audio carriers, such as weather queries or greeting messages. Our method achieves average attack success rates of 60-78% across two benchmarks and five multimodal LLMs, validated by multiple evaluation frameworks. Our work demonstrates a new class of practical, audio-native threats, moving beyond theoretical exploits to reveal a feasible and covert method for manipulating multimodal AI systems.
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