Mechanical Automation with Vision: A Design for Rubik's Cube Solver

Abstract

The core mechanical system is built around three stepper motors for physical manipulation, a microcontroller for hardware control, a camera and YOLO detection model for real-time cube state detection. A significant software component is the development of a user-friendly graphical user interface (GUI) designed in Unity. The initial state after detection from real-time YOLOv8 model (Precision 0.98443, Recall 0.98419, Box Loss 0.42051, Class Loss 0.2611) is virtualized on GUI. To get the solution, the system employs the Kociemba's algorithm while physical manipulation with a single degree of freedom is done by combination of stepper motors' interaction with the cube achieving the average solving time of ~2.2 minutes.

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