Weighted Partition Vertex and Edge Cover

Abstract

We study generalizations of the classical Vertex Cover and Edge Cover problems that incorporate group-wise coverage constraints. Our first focus is the Weighted Prize-Collecting Partition Vertex Cover (WP-PVC) problem: given a graph with weights on both vertices and edges, and a partition of the edge set into ω groups, the goal is to select a minimum-weight subset of vertices such that, in each group, the total weight (profit) of covered edges meets a specified threshold. This formulation generalizes classical vertex cover, partial vertex cover and partition vertex cover. We present two algorithms for WP-PVC. The first is a simple 2-approximation that solves \( nω \) LP's, improving over prior work by Bandyapadhyay et al.\ by removing an enumerative step and the extra \( ε \)-factor in approximation, while also extending to the weighted setting. The second is a bi-criteria algorithm that applies when \( ω \) is large, approximately meeting profit targets with a bounded LP-relative cost. We also study a natural generalization of the edge cover problem, the Weighted Partition Edge Cover (W-PEC) problem, where each edge has an associated weights, and the vertex set is partitioned into groups. For each group, the goal is to cover at least a specified number of vertices using incident edges, while minimizing the total weight of the selected edges. We present the first exact polynomial-time algorithm for the weighted case, improving runtime from \( O(ω n3) \) to \( O(mn+n2 n) \) and simplifying the algorithmic structure over prior unweighted approaches. We also show that the prize-collecting variant of the W-PEC problem is NP-Complete via a reduction from the knapsack problem.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…