A Proof of the 2004 Albert-Grossman-Nowakowski-Wolfe Conjecture on Alternating Linear Clobber
Abstract
Clobber is an alternate-turn two-player game introduced in 2001 by Albert, Grossman, Nowakowski and Wolfe. The board is a graph with each node colored black (x), white (o), or empty (-). Player Left has black stones, player Right has white stones. On a turn, a player takes one of their stones that is adjacent to an opponent stone and clobbers the opponent's stone (replaces it with theirs). Whoever cannot move loses. Linear clobber is clobber played on a path, for example, one row of a Go board. In 2004 Albert et al. conjectured that, for every even-length alternating-color linear clobber position except oxoxox, the first player has a winning strategy. We prove their conjecture.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.