Audio-Guided Visual Perception for Audio-Visual Navigation

Abstract

Audio-Visual Embodied Navigation aims to enable agents to autonomously navigate to sound sources in unknown 3D environments using auditory cues. While current AVN methods excel on in-distribution sound sources, they exhibit poor cross-source generalization: navigation success rates plummet and search paths become excessively long when agents encounter unheard sounds or unseen environments. This limitation stems from the lack of explicit alignment mechanisms between auditory signals and corresponding visual regions. Policies tend to memorize spurious acoustic fingerprint-scenario correlations during training, leading to blind exploration when exposed to novel sound sources. To address this, we propose the AGVP framework, which transforms sound from policy-memorable acoustic fingerprint cues into spatial guidance. The framework first extracts global auditory context via audio self-attention, then uses this context as queries to guide visual feature attention, highlighting sound-source-related regions at the feature level. Subsequent temporal modeling and policy optimization are then performed. This design, centered on interpretable cross-modal alignment and region reweighting, reduces dependency on specific acoustic fingerprints. Experimental results demonstrate that AGVP improves both navigation efficiency and robustness while achieving superior cross-scenario generalization on previously unheard sounds.

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