Effects of Virtual Controller Representation and Virtuality on Selection Performance in Extended Reality

Abstract

We present an experiment exploring how the controller's virtual representation impacts target acquisition performance across MR and VR contexts. Participants performed selection tasks comparing four visual configurations: a virtual controller, a virtual hand, both the controller and the hand, and neither representation. We found performance comparable between VR and MR, and switching between them did not impact the user's ability to perform basic tasks. Controller representations mimicking reality enhanced performance across both modes. However, users perceived performance differently in MR, indicating the need for unique MR design considerations, particularly regarding spatial awareness.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…