GPU-based Split algorithm for Large-Scale CVRPSD
Abstract
Dynamic programming (DP) is a cornerstone of combinatorial optimization, yet its inherently sequential structure has long limited its scalability in scenario-based stochastic programming (SP). This paper introduces a GPU-accelerated framework that reformulates a broad class of forward DP recursions as batched min-plus matrix-vector products over layered DAGs, collapsing actions into masked state-to-state transitions that map seamlessly to GPU kernels. Using this reformulation, our approach takes advantage of massive parallelism across both scenarios and transitions, enabling the simultaneous evaluation of over one million uncertainty realizations in a single GPU pass -- a scale far beyond the reach of existing methods. We instantiate the framework in two canonical applications: the capacitated vehicle routing problem with stochastic demand and a dynamic stochastic inventory routing problem. In both cases, DP subroutines traditionally considered sequential are redesigned to harness two- or three-dimensional GPU parallelism. Experiments demonstrate near-linear scaling in the number of scenarios and yield one to three orders of magnitude speedups over multithreaded CPU baselines, resulting in tighter SAA estimates and significantly stronger first-stage decisions under fixed time budgets. Beyond these applications, our work establishes a general-purpose recipe for transforming classical DP routines into high-throughput GPU primitives, substantially expanding the computational frontier of stochastic discrete optimization to the million-scenario scale.
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