Tyche: A Hybrid Computation Framework of Illumination Pattern for Satellite Beam Hopping

Abstract

High-Throughput Satellites (HTS) use beam hopping to handle non-uniform and time-varying ground traffic demand. A significant technical challenge in beam hopping is the computation of effective illumination patterns. Traditional algorithms, like the genetic algorithm, require over 300 seconds to compute a single illumination pattern for just 37 cells, whereas modern HTS typically covers over 300 cells, rendering current methods impractical for real-world applications. Advanced approaches, such as multi-agent deep reinforcement learning, face convergence issues when the number of cells exceeds 40. In this paper, we introduce Tyche, a hybrid computation framework designed to address this challenge. Tyche incorporates a Monte Carlo Tree Search Beam Hopping (MCTS-BH) algorithm for computing illumination patterns and employs sliding window and pruning techniques to significantly reduce computation time. Specifically, MCTS-BH can compute one illumination pattern for 37 cells in just 12 seconds. To ensure real-time computation, we use a Greedy Beam Hopping (G-BH) algorithm, which provides a provisional solution while MCTS-BH completes its computation in the background. Our evaluation results show that MCTS-BH can increase throughput by up to 98.76%, demonstrating substantial improvements over existing solutions.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…