Polyhedra of Constant Gaussian Curvature
Abstract
Topology and geometry are deeply intertwined in the study of surfaces, though their interaction manifests differently in smooth and discrete settings. In the smooth category, a classical result asserts that any closed smooth surface embedded in R3 with constant Gaussian curvature must be a sphere, reflecting the strong rigidity of differential geometry. In contrast, the discrete setting, where curvature is represented as an angular defect concentrated at vertices, admits far greater flexibility. For instance, a flat torus can be realised as a polyhedral surface in R3 with zero curvature at every vertex. We establish a general result: any closed surface, whether orientable or non-orientable and of arbitrary genus, can be realised in R3 as a (possibly self-intersecting) polyhedral surface in which every vertex has the same angular defect. This highlights a fundamental distinction between discrete and smooth settings, showing that curvature constraints in the discrete realm impose fewer restrictions. Our proof is constructive and, once recognised, entirely elementary. Yet this fundamental fact appears to have gone unnoticed in the existing literature.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.