Active-Absorbing Phase Transitions in the Parallel Minority Game

Abstract

The Parallel Minority Game (PMG) is a synchronous adaptive multi-agent model that exhibits active-absorbing transitions characteristic of non-equilibrium statistical systems. We perform a comprehensive numerical study of the PMG under two families of microscopic decision rules: (i) agents update their choices based on instantaneous population in their alternative choices, and (ii) threshold-based activation that activates agents movement only after overcrowding density crossing a threshold. We measure time-dependent and steady state limits of activity A(t), overcrowding fraction F(t) as functions of the control parameter g=N/D, where N is the number of agents and D is the total number of sites. Instantaneous rules display mean-field directed-percolation (MF-DP) scaling with β≈1.00, δ≈0.5, and ≈2.0. Threshold rules, however, produce a distinct non-mean-field universality class with β≈0.75 and a systematic failure of dynamical scaling. We show that thresholding acts as a relevant perturbation to the critical behavior of the model. The results highlight how minimal cognitive features at the agent level fundamentally alter large-scale critical behavior in socio-economic and active systems.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…