The Evolution of Lying in a Spatially-Explicit Prisoner's Dilemma Model
Abstract
I present the results from a spatial model of the prisoner's dilemma, played on a toroidal lattice. Each individual has a default strategy of either cooperating (C) or defecting (D). Two strategies were tested, including ``tit-for-tat'' (TFT), in which individuals play their opponent's last play, or simply playing their default play. Each individual also has a probability of telling the truth (0 ≤ Ptruth ≤ 1) about their last play. This parameter, which can evolve over time, allows individuals to be, for instance, a defector but present as a cooperator regarding their last play. This leads to interesting dynamics where mixed populations of defectors and cooperators with Ptruth ≥ 0.75 move toward populations of truth-telling cooperators. Likewise, mixed populations with Ptruth < 0.7 become populations of lying defectors. Both such populations are stable because they each have higher average scores than populations with intermediate values of Ptruth. Applications of this model are discussed with regards to both humans and animals.
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