VoroUDF: Meshing Unsigned Distance Fields with Voronoi Optimization

Abstract

We present VoroUDF, an algorithm for reconstructing high-quality triangle meshes from Unsigned Distance Fields (UDFs). Our algorithm supports non-manifold geometry, sharp features, and open boundaries, without relying on error-prone inside/outside estimation, restrictive look-up tables nor topologically noisy optimization. Our Voronoi-based formulation combines a L1 tangent minimization with feature-aware repulsion to robustly recover complex surface topology. It achieves significantly improved topological consistency and geometric fidelity compared to existing methods, while producing lightweight meshes suitable for downstream real-time and interactive applications.

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