GAME: Genetic Algorithms with Marginalised Ensembles for model-independent reconstruction of cosmological quantities

Abstract

Genetic Algorithms (GA) are a powerful tool for stochastic optimisation and non-parametric symbolic regression, already widely used in cosmology. They are capable of reconstructing analytical functions directly from data points without introducing new physical models. A limitation of this approach is that while the reconstructed function is very efficient at reproducing the behaviour of the data points, non-observable quantities involving derivatives are particularly sensitive to stochasticity, hyperparameters, and to the choice of the best-fit function obtained by the GA, which implies the risk of the algorithm getting stuck in a local minimum. In this work we propose an update to the GA methodology for the reconstruction of analytical functions that involves computing a weighted average of an ensemble of GA configurations (GAME). We define the weights via a quantity that accounts for both the goodness-of-fit of the points and the smoothness of the resulting function. We also present a practical method to analytically estimate and correct the errors on the averaged function by combining a path-integral approach with an ensemble variance. We demonstrate the improvement offered by GAME methodology on a generic test function. We then apply the new methodology to a non-parametric reconstruction of the Hubble rate H(z) using Cosmic Chronometers data and, assuming a flat Friedmann-Lema\itre-Robertson-Walker background and General Relativity, we infer the corresponding dark energy equation of state w(z). Through consistency tests, we show that current data produces results compatible with , and that Stage IV cosmology surveys will allow GA reinforced with GAME methodology to become an even more competitive tool for discriminating between different models.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…