Fed-GAME: Personalized Federated Learning with Graph Attention Mixture-of-Experts For Time-Series Forecasting

Abstract

Federated learning (FL) on graphs shows promise for distributed time-series forecasting. Yet, existing methods rely on static topologies and struggle with client heterogeneity. We propose Fed-GAME, a framework that models personalized aggregation as message passing over a learnable dynamic implicit graph. The core is a decoupled parameter difference-based update protocol, where clients transmit parameter differences between their fine-tuned private model and a shared global model. On the server, these differences are decomposed into two streams: (1) averaged difference used to updating the global model for consensus (2) the selective difference fed into a novel Graph Attention Mixture-of-Experts (GAME) aggregator for fine-grained personalization. In this aggregator, shared experts provide scoring signals while personalized gates adaptively weight selective updates to support personalized aggregation. Experiments on two real-world electric vehicle charging datasets demonstrate that Fed-GAME outperforms state-of-the-art personalized FL baselines.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…