Hybridizing PDHG and Interior-Point Methods

Abstract

The Primal-Dual Hybrid Gradient (PDHG) algorithm is a first-order method that can exploit GPUs to solve large-scale linear programming problems. The approach can often be faster than the alternatives, simplex and interior-point methods, typically at the cost of much lower accuracy. This paper looks at whether PDHG can be hybridized with an interior-point method to retain some of the speed advantages of the former while capturing the accuracy advantages of the latter.

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