Hierarchical Battery-Aware Game Algorithm for ISL Power Allocation in LEO Mega-Constellations
Abstract
Sustaining high inter-satellite link (ISL) throughput under intermittent solar harvesting is a fundamental challenge for LEO mega-constellations. Existing works impose static power ceilings that ignore real-time battery state and comprehensive onboard power budgets, causing eclipse-period energy crises. Learning-based approaches capture battery dynamics but lack equilibrium guarantees and do not scale beyond small constellations. We propose the Hierarchical Battery-Aware Game (HBAG) algorithm, a unified game-theoretic framework for ISL power allocation that operates identically across finite and mega-constellation regimes. For finite constellations, HBAG converges to a unique variational equilibrium; as constellation size grows, the same distributed update rule converges to the Mean Field Game (MFG) equilibrium without algorithm redesign. Comprehensive experiments on Starlink Shell~A (M=172, θ=0.38) show that HBAG achieves 100\% energy sustainability rate (ESR) in all 10 independent runs, representing a +87.4\% gain over the traditional static-power baseline (SATFLOW-L, ESR\,=\,12.6\%). At the same time, HBAG reduces the flow violation ratio by 78.3\% to 7.62\% (below the 10\% industry tolerance). HBAG further maintains ESR ≥ 93.4\% across eclipse fractions θ ∈ [0,\,0.6] and scales linearly to 5,000 satellites with less than 75\,ms per-slot runtime, confirming deployment feasibility at full Starlink scale.
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