Faster Symmetric Rendezvous on Four or More Locations
Abstract
In the symmetric rendezvous problem two players follow the same (randomized) strategy to visit one of n locations in each time step t=0,1,2,…. Their goal is to minimize the expected time until they visit the same location and thus meet. Anderson and Weber [J. Appl. Prob., 1990] proposed a strategy that operates in rounds of n-1 steps: a player either remains in one location for n-1 steps or visits the other n-1 locations in random order; the choice between these two options is made with a probability that depends only on n. The strategy is known to be optimal for n=2 and n=3, and there is convincing evidence that it is not optimal for n=4. We show that it is not optimal for any n≥ 4, by constructing a strategy with a smaller expected meeting time.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.