Fast Newton methods for linear-quadratic dynamic games with application to autonomous vehicle platooning and intersection crossing

Abstract

We consider constrained linear-quadratic dynamic games arising in autonomous vehicle platooning, intersection crossing and other cooperative driving scenarios. Infinite-horizon Nash equilibria are reformulated as receding-horizon affine variational inequalities with special structure. Exploiting this formulation, we design Newton-type algorithms with local quadratic convergence. The resulting methods achieve extremely fast convergence, making them well suited for real-time and embedded receding-horizon control in safety-critical traffic applications. Simulations of platooning and intersection crossing demonstrate substantial performance gains over first-order and operator-splitting approaches, hence high application potential.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…