A Degree-Preserving Builder--Chooser Game
Abstract
We propose a degree-preserving variant of the Builder--Chooser clique game of Pettie, Tardos, and Walczak. In each round, Builder chooses a matching, performs a degree-preserving growth (DPG) step by replacing the chosen edges with edges incident to a new vertex. Then partitions the entire edge set into two parts, and Chooser keeps one part. We begin the study of this game with the first nontrivial target, namely forcing a triangle. For triangle-free initial graphs we prove an exact one-round criterion, derive an exact one-round threshold on paths and exact forcing times on cycles, and identify the 5-cycle as the first genuine two-round example. We then formulate a one-round criterion for larger cliques, prove a sharp exact result for forcing K4 from triangle-free seeds. We establish general lower bounds on clique-forcing times from clique-free seeds, and isolate a conjectural template-amplifier lemma which, if proved, would imply that every clique is forceable from some triangle-free seed.
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